Digital Creature Sculpture with Nori Honda
The second day of the Nori Honda Master Workshop has concluded. This time students traded in their traditional tools for digital, as Nori took them through industry shorthand in Zbrush.
Focusing on learning the interface and tools, students learnt tips and tricks to bring their creature designs to life.
There are many ways to sculpt characters in Zbrush, but after following a number of online tutorials, Nori favours a few of his own personally developed workflow.
Zbrush is a deep programme with 300 sculpting tools, so it's important to start simple with four-to-five tools and learn how to navigate and build foundations using simple shapes.
Once students learnt a few of the basics, they were able to produce some pretty good results for a first touch in the software.